Halo: Master Chief Collection – Neues Update ist online
Der Multiplayer-Modus der Halo: Master Chief Collection läuft noch nicht ganz rund und selbst im Singleplayer stürzt das Spiel noch gelegentlich ab. Deshalb hat 343 Industries heute ein neues Update veröffentlicht, welches das Matchmaking und die Stabilität verbessern soll. Die vollständigen Patch-Notes seht ihr in der unten stehenden Liste (Quelle: Offizielle Halo Website). Ob das Update die Halo-Community nun glücklich macht und das Spiel besser spielbar wird, wird sich also bald zeigen.
Matchmaking
- Made improvements to the way the matchmaking system handles player matching
- Made improvements to the team selection process to improve team balancing
- Made an update to the party system to improve searching with parties (2+ players)
- Made further improvements to how matchmaking progress is communicated to the player
- Made an update to ensure that players do not enter a non-joinable state after searching for a match
- Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
- Resolved a variety of incorrectly displayed matchmaking prompts
- Improved matchmaking roster presentation during team creation phase to remove roster flickering
- Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
- Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby
Party, Lobby, and Custom Games
- Made an update to ensure that custom game settings persist between matches
- Made an update to ensure that player’s player emblems load correctly when returning to lobby
- Made an update to improve nameplate and emblem display
- Improved the display of emblems in the “Games Session Details” screen
- Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
- Made an update to improve party stability after completing a matchmaking game
- Made an update to ensure that players are joinable after playing a matchmaking game
Stability
- Made a variety of updates to improve UI stability
- Resolved stability issues that occurred while viewing medals in “Player Details”
- Made an update to prevent stability issues caused by controller disconnects
- Made an update to improve post-game-carnage-report stability
- Made an update to address in-game stability for Halo 2
- Improved matchmaking stability while searching with parties (2+ players)
- Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
- Resolved a variety of miscellaneous stability issues to improve overall performance
Achievements
- Made an update to ensure that the “Zealot” achievement is unlockable
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