Destiny

Destiny – Patch 1.2.0 veröffentlicht

Nach diversen Verschiebungen im Termin wurde nun das Update 1.2.0 für den Online-Shooter Destiny veröffentlicht. Dies hat der Entwickler Bungie nun ganz offiziell in einem Post bei Twitter bekannt gegeben. Der Patch bereitet den Shooter unter anderem auf den Release des DLCs „Haus der Wölfe“ vor, der am 19. Mai 2015 erscheinen wird. Außerdem gibt es einige Änderungen bei den Waffen, der Benutzeroberfläche sowie dem PvP-Part von Destiny. Die originalen Patchnotes gibt es im folgenden zum Nachlesen:

Patch-Notes für Destiny v1.2.0

Weapons

  • Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
  • Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
  • Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
  • Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)

PVP

  • Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
  • Fixed an issue that caused players to wait an excessively long time to respawn

User Interface

  • Vendor Interaction Panel has been updated to support Quest chains
  • Vendor Interaction Panel now has better animations and fewer popping issues
  • Number of buffs that can be displayed on the Character screen has been increased
  • Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired

Audio

  • Added improved feedback for players who take damage from energy weapons

Companion

  • Fixed an issue in which the Mercury Grimoire card was not being awarded
  • Retroactively awarded the Mercury Grimoire card to players who have found the „Mercury Memory Fragment“ Dead Ghost
  • Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App

Technical

  • Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
  • Fixed an issue that affected the network quality user interface

 

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