Counter Strike: GO – Operation Springflut gestartet

In Counter Strike: Global Offensive ist die Operation Springflut gestartet. Diese bringt neue Agenten, Missionesarten, Karten und Spielmodifikationen mit sich. Außerdem wurden Matchmaking-Warteschlangen integriert. Die Karte Dust2 wurde darüber hinaus leicht angepasst und auch beim allgemeinen Balancing hat Valve ein bisschen angesetzt. Zu guter letzt gibt es noch einen neuen Operationspass, der ähnlich funktioniert wie Battle Pässe in Spielen wie Fortnite und Call of Duty, sprich: gegen eine Gebühr kann man viele neue Ingame-Goodies erspielen.

[OPERATION RIPTIDE]
Introducing Operation Riptide, featuring new maps, new missions, and new ways to play your favorite game modes! Activate an Operation Riptide Pass and complete your missions to earn rewards including all new agents, weapon collections, stickers, and patches.

[GAME MODES]
Private Matchmaking Queues

  • Generate a Queue Code and share it with your friends to create a private Premier match on Valve servers
  • Or, select one of your Steam Groups and play a match exclusively with other members of that group


Short Competitive

  • Added the option to select a preference for match duration in competitive Matchmaking: Short (MR 16), Long (MR 30), or No Preference.


Deathmatch

  • Added the option to select Classic Deathmatch, Team Deathmatch (first team to 100 kills wins), and Free-for-all Deathmatch (all players are enemies).


Demolition

  • Reduced max rounds to 10 and eliminated half-time team swap.
  • Reduced round time
  • Adjusted weapon progression


Arms Race

  • Adjusted weapon progression
  • Players now receive a health-shot after three kills


[GAMEPLAY]
Grenades can now be dropped just like weapons.

  • Vision after death reduced from 3.0s to 2.0s (vision by headshot reduced from 1.0s to 0.5s).


Deagle

  • Reduced body damage


M4A1-S

  • Increased body damage


Dual Elites

  • Reduced price to $300


Riot Shield

  • Added the Riot Shield heavy weapon to the buy menu, currently purchasable by CTs in Casual Hostage map groups.


[MAPS]

  • County has been added to official matchmaking in Danger Zone game mode.
  • Basalt and Insertion II have been added to official matchmaking in Competitive, Casual, and Deathmatch game modes.
  • Ravine and Extraction have been added to official matchmaking in Wingman game mode.
  • The following maps are no longer available in official matchmaking: Grind, Mocha, Pitstop, Calavera, Frostbite.


Dust2:

  • Slight visibility tweak from T spawn through mid
  • Improved visibility into B back site from upper tunnels


Inferno:

  • Made gate at top of banana solid
  • Revised 1v1 layout
  • Minor bug fixes


Ancient:

  • Increased size of plantable area in both bombsites
  • Fixed bullet penetration on plywood surfaces
  • Further optimizations
  • Added 1v1 arenas
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